DUCAT is the ideal place where anyone aspirant to learn 3D Studio Max. Our course offers the complicated insight in such a method that anyone can learn the depth and be a specialist. 3D Max of Autodesk, previously 3D Studio MAX, is a modeling, cartoon and depiction package developed by Autodesk Media and Entertainment. It has modeling capacity, a bendy plugin architecture and can be used on the Microsoft Windows platform. It's commonly used by video game planners, TV studios and architectural apparition studios. It is also used for movie special effects and movie pre-visualization. We at DUCAT communicate training in such a manner that it is a step by step approach to 3D Studio MAX. The training is planned by many lessons, instance of tasks that can be done through 3D Studio MAX and some developed exercises which will help to analyze your level of understanding. DUCAT teaching staffs are a batch of extremely qualified professionals who have vast knowledge and experience. They share their understanding to make you also a specialist in that field. So after the teaching you also have the same level of know-how and can impart that in your own trade or at your occupation place. The teaching makes you the first favorite for employers. The teaching imparted not only makes them competent of taking appropriate carrier decision but also makes them more appropriate to run their own business more suitably.

3D Studio Max Foundation

  • Understanding User Interface & Workflow
  • AutoCAD- 3DS Max Integeration (DWG import , File link Manager )
  • Camera Placement, common parameter and advanced effects
  • Lighting –Standard lights , detailed parameter
  • Assign material to the Object & assign UVW Map , Map Scalar mapping modifiers
  • Create a walkthrough by using key framer
  • Print size wizard, File output optins
  • Projects

3D Studio Max Design

  • Understanding User Interface & workflow
  • Basic Modeling & Editing tools
  • AutoCAD - 3DS Max Integration (DWG import , File Link Manager )
  • Camera Placement , common parameter and advanced effects
  • Lighting –Standard lights ,detailed parameters
  • Assign material to the Objects & assign UVW Map , Map Scalar mapping modifiers
  • Create Atmosphere , like volume fog clouds
  • Create a walkthrough by using key framer
  • Pirnt size wizards , File output options
  • Projects
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