COREJAVA WITH ANDROID AND FLUTTER
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CORE JAVA WITH ANDROID AND FLUTTER TRAINING
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Core Java is mainly used for web development. It is a high-level and object-oriented programming language, which has become more popular in these days. It is never actually defined anywhere and is just a term used by Sun Microsystems to better describe the Java Standard Edition (Java SE). Core Java Training is the most basic and robust version of Java which consists of a wide variety of both general-purpose and special-purpose APIs. It is hypothetically everywhere, from mobile applications to websites, game consoles to data centers, from mobile phones to the Internet, it is everywhere. Billions of devices around the world use this language as a core programming language. Even all native Android apps come built-in with core Java. Core Java with Android and Flutter Training Institutes includes core Struts and Hibernate, etc. It works on multiple kinds of stuff such as pointers, multiple inheritances, and memory allocation.
Android is one of the fastest developing operating frameworks and a brilliant vocation way for java applicants. It is a software package and Linux based OS for mobile devices such as tablets, computers, and smartphones. The entire goal of Android Training in Noida is to create a successful real-world product that improves the mobile experience for end users or customers. It has many features like it is open source, and anyone can customize this Platform. It was designed basically for touchscreen devices such as smartphones and tablet computers. The hardware that supports android is based on the ARM architecture platform. The android is an operating system (OS) and is a stack of software components which is divided into three layers Linux kernel, libraries, and android runtime. The kernel is the heart of the OS that manages input and output requests from software. This provides system functionalities like process, memory, and device management like camera, keypad, and display, etc. Libraries are used to play and record audio and video. The android runtime provides a key component called Dalvik Virtual Machine (DVM) which is a kind of java virtual machine and we are the Best IT Training Institute in Noida.
Flutter is Google’s mobile app software development kit (SDK) for making mobile applications for Android. With this training, you would like to write down your code once which will run on iOS and Android. Core Java with Android and Flutter Training provides quick development of an application with a great User Interface (UI) and decent native performance. With Flutter, you'll be able to additionally build your app and share them with real-time users by publishing it on Play Store (Android) or App Store (iOS). The language used for application development in Flutter is Dart. Dart could be terribly straightforward to find out the language and it provides all the essential things for making Applications for mobile. It comes with its SDK which may be integrated into a good form of IDE. The Flutter Training Course at Ducat will begin by covering basic ideas of Dart Language so we will bit by bit move to the advanced topics and application development. Throughout the coaching, Students can build their applications and publish them on the Play Store or App Store. Most of the stress is going to be given to sensible data and the rest of that will be on Theory. With Flutter, you simply got to Build your app once and deploy it on Android.
Ducat Noida is one of the leading Best IT Training Institute in Delhi NCR. We have got a team of the Best professionals who teaches our students to learn Flutter on live projects. We provide Quality Training in Noida to come up with deployable and expert professionals for the industry. We are certified partners with various Multi-National Companies (MNCs) and provide our students with professional certification. That is why we are the Best Core Java With Android And Flutter Training Institute in Noida, Gurgaon, Greater Noida, Ghaziabad & Faridabad.
INTRODUCTION TO JAVA
- Why Java was Developed
- Application Areas of Java
- History of Java
- Platform Independency in Java
- USP of Java: Java Features
- Sun-Oracle Deal
- Different Java Platforms
- Difference between JDK,JRE,JVM
- Java Versions
- JVM Architecture
- Installing Java on Windows
- Understanding Path Variable: Why Set Path
CREATING FIRST JAVA PROGRAM
- Understanding Text Editors to Write Programs
- How to compile a java file
- Byte Code and class file
- How to run the class file
JAVA LANGUAGE FUNDAMENTALS
- Data Types
- Looping Statements
- Condition Statements
- Type Casting
OOP IMPLEMENTATION (PIE)
- Why OOP
- OOP Concepts with Real life examples
- Class& it's Syntax
- Object& it's Syntax
- Reference Variable
- Instance(Non-Static)& Static Variables
- Instance(Non-Static) & Static Methods
- this Keyword and it's usages
- Object & Static Initializers(Anonymous Blocks)
- Understanding '+' Operator
- Inheritance& it's Syntax
- Types of Inheritance
- Object Class as Root of Java Class Hierarchy
- Variable Hiding
- Method Hiding
- Method Overriding
- Method Overloading
- Super keyword and it's usages
- Final keyword and it's usages
- Constructor Chaining
- Upcasting and Downcasting
- Static &Dynamic Binding
- Run Time Polymorphism
- Abstract Keyword(Abstract classes and methods)
- Understanding Interfaces
- Implementation of Encapsulation
- Association with Implementation
- Understanding Packages
- Setting Class path
- Reading Input from Keyboard
- Access Modifiers
- Static Nested Class
- Non-static Nested Class
- Local Class
- Anonymous Class
- Nested Interface
- General Definition of Array
- Advantages from Array
- Arrays in Java
- 1-d Arrays
- 2-d Arrays
- Jagged Arrays
- Array of reference type
- Operations on Arrays
COMMAND LINE ARGUMENTS AND WRAPPER CLASSES
- How to read command line arguments
- Wrapper Classes
- Parsing of Numeric Strings
- String representation of Primitives
- Types of Runtime Errors
- Understanding Exceptions
- Exception Class Hierarchy
- Try & Catch Blocks
- Patterns of Catch Block
- Nested Try statements
- Throw, throws, and finally
- Creating Custom Exceptions
- Checked & Unchecked Exceptions
WORKING WITH STRINGS
- What is String
- String Class
- Creating String Object
- Operations on String
- String Buffer Class and it's Methods
- Difference between String and StringBuffer class
- String Builder Class and it's Methods
- Difference between StringBuffer and StringBuilder
- Multitasking: Why Concurrent Execution
- Multiprocessing v/s Multithreading
- Main Thread (Default Java Thread)
- Creating Child Threads and understanding context switching
- Thread States
- Thread Group
- Thread Synchronization: Methods and Blocks
- Inter-Thread communication
- Daemon Threads
- What is I/O
- Why Need Streams
- Byte Streams and Character Streams
- Read/Write operations with file
- Scanner Class
- Object Serialization& Deserialization
- Transient keyword
- File Class and it's Methods
EXTENDED & UTILITY CONCEPTS
- Lambda Expression
- Object Cloning
- Static, Default, and Private Methods of Interface
- Var Type
- Java Modules
- What is Collection?
- What is Framework?
- Collections Framework
- Core Interfaces
- Collection, List, Queue, Deque
- Set,NavigableSet, SortedSet
- Map,NavigableMap, SortedMap
- Core Classes
- ArrayList, LinkedList,PriorityQueue,ArrayDeque
- HashMap,IdentityHashMap,WeakHashMap,LinkedHashMap,Tree Map
- Accessing a Collection via an Iterator
- Accessing List via ListIterator
- Accessing a Collection via for each loop
- Working with User Defined Objects
- The Comparator and Comparable Interfaces
- The Legacy classes and Interfaces.
- Enumeration, Vector ,Stack
- Hashtable, Properties
INTRODUCTION TO ANDROID
- Brief history of Android
- What is Android?
- Why is Android important?
- What is OHA?
- Advantages of Android
- Android features
- Android Market
INSTALLATION AND CONfiGURATION OF ANDROID
- Details about the software requirement
- Download and installation process of Android Studio
- Creation of AVD
- Details of AVD
- How to Select Android Version
- Step To Create Android Project
- Running Your Application
- Create Switching App
- Run Application in your Android Mobile
- Create a List by the use of Listview
INTRODUCTION TO APPLICATION COMPONENT
- What is Activity
- Activity Life Cycle
- The ManifestFile.xml
- Layout Resources
- Project File and Folder
- Introduction of Listeners
- Working with Their Abstract methods
- Toggle Button
- Progress Bar
- Radio Group
- Rating Bar
- Linear Layout
- Relative Layout
- Frame Layout
- Constraint Layout
- List View
- Grid View
- Scroll View
- Horizontal Scroll View
- Sliding Drawer
- Web View
- Recycler View
- Card View
IMAGE AND MEDIA
- Image View
- Image Button
- Media Controller
- Video View
- How to Play Audio
- How to Play Video
- Audio Recording
- Video Recording
- How to Click Picture Using Camera
- How to Set Wallpaper
- Time Picker And Date Picker
- How To Create Menu
- Option Menu
- Context Menu
- Popup Menu
- Introduction to Dialogs
- Showing and Dismissing of dialog Boxes.
- Alert Dialog
- Progress Dialog
- Threading and Handler
- Modes In SharedPrefrences
- External Storage
- Internal Storage
- Database Structure
- CRUD operation
- Handling Database
INTRODUCTION TO SMS
- Using SMS in your Application
- Using Intent and the native client
- How to send Messages to other Mobile
- Launching the dialer to initiate phone
- Accessing phone and network properties and status
- Reading Phone Device Details
- Reading Network Details
- Multipane Fragment
- Fragment Life Cycle
- Addition Fragment
MAPS ,GEO CODING AND LOCATION BASED SERVICE
- Using Location Based Service
- Working with Location Manager
- Working With Location Class
- What is Web Services
- Web Service Architecture
- Rest and Soap
- Parsing Techniques
- CRUD operation over Server
- Realtime database
- Cloud Storage
- What is Dart..?
- Dart Introduction
- Basic Language requirement for Dart
- Setting Up the Local Environment
- Using the Text Editor
- Installing the Dart SDK
- IDE Support
- Your First Dart Code
- Execute a Dart Program
- Dart Command-Line Options
- Keywords in Dart
- Comments in Dart
- Data Types
- Decision Making
Implementation of OOPs
- Libraries & Packages
INTRODUCTION TO FLUTTER
- Learn to set up a new Flutter project using Android Studio.
- Understand the Widget tree and learn to use pre-made Flutter Widgets for user interface design.
- Learn to incorporate Image and Text Widgets to create simple user interfaces.
- Learn to incorporate App Icons for iOS and Android.
- Learn how to add and load image assets to Flutter projects.
- Run Flutter apps on iOS Simulator, Android Emulator and physical devices.
CREATING BEAUTIFUL UI WITH FLUTTER
- Use Hot Reload and Hot Restart to quickly refresh the app UI and understand when to use each.
- Dependencies, custom assets, and fonts.
- An introduction to the Widget build() method.
- Learning to use layout widgets such as Columns, Rows, Containers, and Cards.
- Incorporating Material icons using the Icons class.
- Customise apps with Theme widgets.
- Refactoring widgets by extracting them as separate Widget classes.
- Create custom Flutter Widgets by combining smaller widgets.
- Learn to build multi-screen Flutter apps by learning about routes and the Navigator widget.
- Understand why flutter favours composition vs. inheritance when customising widgets.
BUILDING APPS WITH STATES
- Understand the difference between Stateful and Stateless
- Widgets and when they should each be used.
- Understand how callbacks can be used to detect user interaction in button widgets.
- Understand the declarative style of UI programming and how Flutter widgets react to state changes.
- Learn to import dart libraries to incorporate additional functionality.
- Build flexible layouts using the Flutter Expanded widget.
- Understand the relationship between setState(), State objects and Stateful Widgets.
- Learn to use the Dart package manager to incorporate Flutter compatible packages into your projects
- Incorporate the audioplayers package to play sound.
- Learn more about functions in Dart and the arrow syntax.
- Learn to refactor widgets and understand Flutter's philosophy of UI as code.
STRUCTURING FLUTTER APPS
- Learn about how lists and conditionals work in Dart.
- Learn about classes and objects in Dart and how it apply to Flutter widgets.
- Understand Object Oriented Dart and how to apply the fundamentals of OOP to restructuring a Flutter app.
- Learn to use Dart Constructors to create customisable Flutter widgets.
- Apply common mobile design patterns to structure Flutter apps.
- Learn about structuring and organising Flutter apps
FLUTTER APPS WITH BACKEND DATA
- Getting location data from both iOS and Android.
- Using the HTTP package to perform networking and get live data from open APIs.
- Flutter Database using SQLite
- Understanding how to parse JSON data using the dart:convert library.
- Understand how to pass data to State objects via the Stateful Widget.
- Use the TextField Widget to take user input.
- Understand how to pass data backward using the Navigator widget.
FLUTTER APPS WITH FIREBASE
- Flutter with firebase Database
- Flutter with firebase Authentication
- Flutter with cloud Storage